A small student project from a three-man team, Dracorage is a bullet hell-like, top down, vertical-scrolling shooter, in the same vein as games like Ikaruga.
Players will control a dragon, pursuing the mages who stole their clutch of eggs. The mages, of course, are prepared for this, and will do everything in their considerable power to stop you.
-  Fly between the air and ground to make the best use of your abilities, and get those eggs back -- and maybe earn some gold along the way.
- Dodge projectiles in the air, and block them on the ground. A dragon's skills are versatile indeed. Dodge or block with perfect timing, and you will receive both a greater score and a shorter cooldown!
- Crush mage towers to regain some health. They say revenge is best served cold, but dragons would disagree.
Beware the Goomancer...Leaving it standing will leave you in a..."goo-y" situation
- Beings from the void will constantly pester you with tracking purple beams of damage -- another result of the wizards' workings, no doubt.
- A dragon must have friends, rescue the kobolds from the sky to have them fight at your side!

Art, Sounds, and Music Acquisition -- LoremasterThranix
Sounds, UI & HUD Designer - Fklau
Lead Programmer, Concept, and Project Lead -- PinheadPants


Featuring royalty-free music by Kevin MacLeod
Music from https://filmmusic.io
"Devastation and Revenge" by Kevin MacLeod (https://incompetech.com)
"Crossing the Chasm" by Kevin MacLeod (https://incompetech.com
License: CC BY (http://creativecommons.org/licenses/by/4.0/)

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